Search results for: “CAD

 

  • Mind blow audience, invisible deck, amazing video
    By: aidin_ahmadian
    FREE 0
    Hi this is a very amazing tutorial video. Here we have a deck of cad and you ask a friend to choose a card, then you open the box of the deck and spread cards and then show the chosen card which it is face down in the deck. For this trick you will have cards back to back, 26 face up and 26 face down. Onside all even numbers and other side all odd numbers, red kings are odd and black kings are even. And have in the back of 3, ten, to become together 13, back of the 8, 5 and this way, and at the back of the black king red kind.
  • 3Ds Max

    3Ds Max

    By: Teach
    $79.99 0
    3Ds Max: Getting start: 1. Interface 2. Customize the interface 3. Creating and modifying an object 4. Navigating the viewports 5. Right Click tasks 6. Transforming objects 7. Activating Snaps 8. Duplicate objects: Copy, Instance, Reference 9. Pivot point and Hierarchy 10. Array Modeling 1: Basics 1. Creating primitive objects 2. Creating shapes 3. Align and Mirror 4. Adding details with shapes 5. Working with groups 6. Spacing Tools Edit spline 1. Vertexes 2. segments 3. splines Modeling 2: Deforming 1. Working with Modifiers 2. Bend 3. Taper 4. Twist 5. Noise 6. Wave and ripple 7. Lattice , melt 8. Edit spline 9. Extrude 10. Bevel 11. Lathe 12. FFD modifier group 13. Space warps Modeling 3: Compound objects 1. ProBoolean 2. Pro Cutter 3. Loft: Intro 4. Loft: deformations 5. Loft:fit Modeling 4: Polygon modeling by Edit Poly 1. Vertex level 2. Edge level 3. Border level 4. polygon Level 5. Edit Geometry 6. Paint deform 7. Graphite Modeling Tools Working with Materials 1. Material editor's interface 2. Standard materials: Basic Parameters 3. Working with Maps 4. UVWmap modifier 5. Create Glass material by using Raytrace Map Lighting : Standard Lights: 1. Omni 2. Spot light- Direct Light 3. Sky light Camera 1. Creating a Camera and navigating Animation 1. Key framing 2. Edit keys-Curve Editor 3. Out of Range Animations 4. Linking objects 5. Path Deform (Modifiers)- Path Constraint
  • 3Ds Max - Chapter 10
    By: Teach
    $14.99 0
    Animation 1. Key framing 2. Edit keys-Curve Editor 3. Out of Range Animations 4. Linking objects 5. Path Deform (Modifiers)- Path Constraint
  • 3Ds Max - Chapter 9
    By: Teach
    $14.99 0
    Camera 1. Creating a Camera and navigating
  • 3Ds Max - Chapter 8
    By: Teach
    $14.99 0
    Lighting : Standard Lights: 1. Omni 2. Spot light- Direct Light 3. Sky light
  • 3Ds Max - Chapter 7
    By: Teach
    $14.99 0
    Working with Materials 1. Material editor's interface 2. Standard materials: Basic Parameters 3. Working with Maps 4. UVWmap modifier 5. Create Glass material by using Raytrace Map
  • 3Ds Max - Chapter 6
    By: Teach
    $14.99 0
    Modeling 4: Polygon modeling by Edit Poly 1. Vertex level 2. Edge level 3. Border level 4. polygon Level 5. Edit Geometry 6. Paint deform 7. Graphite Modeling Tools
  • 3Ds Max - Chapter 5
    By: Teach
    $14.99 0
    Modeling 3: Compound objects 1. ProBoolean 2. Pro Cutter 3. Loft: Intro 4. Loft: deformations 5. Loft:fit
  • 3Ds Max - Chapter 4
    By: Teach
    $14.99 0
    Modeling 2: Deforming 1. Working with Modifiers 2. Bend 3. Taper 4. Twist 5. Noise 6. Wave and ripple 7. Lattice , melt 8. Edit spline 9. Extrude 10. Bevel 11. Lathe 12. FFD modifier group 13. Space warps
  • 3Ds Max - Chapter 3
    By: Teach
    $14.99 0
    Edit spline 1. Vertexes 2. segments 3. splines
  • 3Ds Max - Chapter 2
    By: Teach
    $14.99 0
    Modeling 1: Basics 1. Creating primitive objects 2. Creating shapes 3. Align and Mirror 4. Adding details with shapes 5. Working with groups 6. Spacing Tools
  • 3Ds Max - Chapter 1
    By: Teach
    $14.99 0
    Getting start: 1. Interface 2. Customize the interface 3. Creating and modifying an object 4. Navigating the viewports 5. Right Click tasks 6. Transforming objects 7. Activating Snaps 8. Duplicate objects: Copy, Instance, Reference 9. Pivot point and Hierarchy 10. Array