3Ds Max - Chapter 6

Modeling 4: Polygon modeling by Edit Poly 1. Vertex level 2. Edge level 3. Border level 4. polygon Level 5. Edit Geometry 6. Paint deform 7. Graphite Modeling T

3Ds Max - Chapter 6


Description

Modeling 4: Polygon modeling by Edit Poly 1. Vertex level 2. Edge level 3. Border level 4. polygon Level 5. Edit Geometry 6. Paint deform 7. Graphite Modeling Tools

Categories: Science & Technology

Tags: 3ds, 3Ds MAX, MAX, Auto desk, Auto CAD, CAD, 2012