3Ds Max - Chapter 4

Modeling 2: Deforming 1. Working with Modifiers 2. Bend 3. Taper 4. Twist 5. Noise 6. Wave and ripple 7. Lattice , melt 8. Edit spline 9. Extrude 10. Bevel 11.

3Ds Max - Chapter 4


Description

Modeling 2: Deforming 1. Working with Modifiers 2. Bend 3. Taper 4. Twist 5. Noise 6. Wave and ripple 7. Lattice , melt 8. Edit spline 9. Extrude 10. Bevel 11. Lathe 12. FFD modifier group 13. Space warps

Categories: Science & Technology

Tags: 3ds, 3Ds MAX, MAX, Auto desk, Auto CAD, CAD, 2012